Social Gaming To Be A $1B Market In 2011; Virtual Goods To Bring In $653M

Social gaming is expected to be a billion-dollar business this year, according to an eMarketer report released today. Of course, this staggering number isn't surprising considering the massive growth of both Zynga and Facebook as a platform for social games. eMarketer says that nearly 62 million US internet users, or 27% of the online audience, will play at least one game on a social network monthly this year, up from 53 million in 2010. In the U.S., consumers will spend $653 million on virtual goods in social games in 2011, compared to $510 million spent in 2010.
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